Mar 12, 2026
Quest System Now Live
Guildforge now features its first full quest system. Players can discover
adventures through tavern rumors, accept objectives, and complete tasks
for rewards across the world.
Mar 12, 2026
Tavern Rumors Added
Havens now offer rumor-based quests through their taverns. These rumors
help guide players toward nearby dangers, objectives, and new opportunities.
Mar 12, 2026
Quest Journal & Tracking
A new quest journal and tracker HUD have been added, allowing players to
view active quests, monitor progress, and keep their current objective
visible while exploring.
Mar 12, 2026
Kill & Turn-In Objectives
Quests now support both creature kill objectives and item turn-ins.
Progress updates automatically as you play, making questing smoother and
more intuitive.
Feb 13, 2026
Treasure Chest Loot Flow
Defeated enemies can now drop treasure chests.
Loot is revealed via an interactive open mechanic instead of auto-collect.
Feb 3, 2026
Combat Items in Battle
Potions now work properly in combat and respect HP/SP targets.
Feb 2, 2026
Toast Notifications
Shop + sell pages now use the same themed toast system.
Jan 26, 2026
World Combat UI
Combat modal close behavior improved and post-combat state added.